Eat to grow
Pellets give a tiny bit of mass. Other blobs give a lot. You can eat anyone meaningfully smaller than you (~1.25× the rule of thumb). Bigger = harder to escape from, but slower to chase.
One bloom every night at 00:00 UTC. Everyone enters the same world. Last blob alive wins that night's championship. Tomorrow you do it again.
Pellets give a tiny bit of mass. Other blobs give a lot. You can eat anyone meaningfully smaller than you (~1.25× the rule of thumb). Bigger = harder to escape from, but slower to chase.
Bigger blobs eat you the same way you eat the small ones. When you die you can keep watching, or come back tomorrow. There's exactly one bloom per day — make it count.
The red safe zone shrinks throughout the bloom. Outside it, you bleed mass per second. At the centre lurks a black hole that pulls you in if you wander too close.
The big red ring. Inside is safe. Outside, your mass bleeds away every second — a few seconds is survivable, a minute outside is fatal even for a giant.
The zone shrinks faster as more players die, so the late game compresses everyone into a tiny arena where there's nowhere left to hide.
A small dark disc at the centre of the world. It pulls everything within range — pellets, ejected mass, blobs. Touch the core and you die instantly, regardless of mass.
Big blobs use it as a kill zone: shove a smaller player past the event horizon. Small blobs use the rim as a free pellet farm. Pick your moment.
You can play immediately — pick a 3-15 character handle and a colour, hit join. Your stats stack up against the device you're on.
Clear your browser storage and you start over.
Sign in with email magic-link, Google, or Discord and your handle becomes permanently yours. Your previous anonymous runs on this device are linked to the account.
Profile page lives at /u?h=YOURNAME — share it
after a good win.
00:00 UTC is 02:00 in Brussels (CEST/summer) or 01:00 (CET/winter), 19:00 in New York (EST), 16:00 in Los Angeles (PST), 09:00 in Tokyo, 10:00 in Sydney. The countdown on the home page shows your local time until tonight's bloom.
You can join any time during the queue (the few minutes before 00:00 UTC). Once the bloom is live you can spectate but not join until tomorrow.
Everyone plays in the same world. There's no team mode (yet) — but you can absolutely co-operate informally: feed each other mass, gang up on bigger blobs, share the win streak chase.
Your daily streak goes up every consecutive day you join a bloom. Miss one day and it resets. Your top-100 streak goes up when you finish in the top 100, but only resets on a sub-100 finish — missing a day doesn't break it.
Not yet. We may add a sandbox mode later, but the daily ritual is the core of the game — practice means showing up tomorrow.
The server is fully authoritative — your client only sends inputs and the server simulates everything. Speed-hacks, mass injection and ghosting all fail at the boundary. Suspect names can be banned by handle and IP-hash. Report issues to hello@bloom.game.